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Leaving Mundania: Inside the Transformative World of Live Action Role-Playing Games

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Management number 237204809 Release Date 2026/07/10 List Price US$4.55 Model Number 237204809
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Exposing a subculture only beginning to enter the imagination of mainstream America, this is the story of live action role-playing (LARP) games. A hybrid of games—such as Dungeons & Dragons, historical reenactment, fandom, and good old-fashioned pretend—LARP games are thriving and this book explores its multifaceted culture and related phenomenon, including the Society for Creative Anachronism, a medieval reenactment group that boasts more than 32,000 members. The history of LARP is detailed and is shown to have arisen from the pageantry of Tudor England and is currently being used as a training tool for the U.S. military. Along the way, the author duels foes with foam-padded weapons, lets the great elder god Cthulhu destroy her parents' beach house, and endures an existential awakening in the high-art LARP scene of Scandinavia. Read more

ASIN B0087HWD44
XRay Not Enabled
ISBN13 978-1613740675
Language English
File size 1.6 MB
Page Flip Enabled
Publisher Chicago Review Press
Word Wise Enabled
Print length 274 pages
Accessibility Learn more
Screen Reader Supported
Publication date May 1, 2012
Enhanced typesetting Enabled

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